Ver 1.01 fixes a lot of collision issues with the lasers because collision boxes were too big giving the player a false death when it looked like they weren't touching it.
Player sometimes clipping through stairs has been fixed (well in my testing) but if the player does happen to clip through they will die and respawn at the new checkpoint thats at the top of the stairs.
Also tweak the black block that squishes you so that you have a split second chance of sliding out.
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Ver 1.02
Fixed a bunch of audio issues. The slime sound now only plays when the player moves.
Player animation transitions had a minor issue where the jump anim would still play.
Added checkpoint sprites and extra traps at the last floor.
Changed the the crusher to have a shorter delay before coming down to crush.
gotta go fast.
Ver 1.01 fixes a lot of collision issues with the lasers because collision boxes were too big giving the player a false death when it looked like they weren't touching it.
Player sometimes clipping through stairs has been fixed (well in my testing) but if the player does happen to clip through they will die and respawn at the new checkpoint thats at the top of the stairs.
Also tweak the black block that squishes you so that you have a split second chance of sliding out.